How many blitzball games




















Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Who the hell thought it was a good idea to make Blitzball Leagues last 10 matches?

Showing 1 - 15 of 23 comments. Seymour View Profile View Posts. You're just going to have to deal with it, just like all of the other players of Final Fantasy X since What you do is: Run matches so that the best players on the enemy teams need to renew contract.

Have one of your guys run out on the same game. Forfeit games over and over until 1 game left, save, forfeit. Nimrook, the goalie for the Al Bhed Psyches, is one of the best in the game, so nabbing him like this makes the ABP much easier, and you much stronger :D.

I'm just using cheat engine to win every match, so that isn't the issue. Each match is 10 minutes if you can get a lead, less if you can score like crazy.

Yeah, an hour and a half per League is slow If you do not enjoy bb so be it. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: Nj-Keen User Info: kdiz Ten, you play every team twice. I am not an early adopter. If your system is as awesome as you say it is, it will still be in stores when the games I want are out.

User Info: j mcdermid. More topics from this board Yojimbo Strategy? Build 3 Answers Maximum stats? Tidus is transported to Spira, a world that has only blitzball in common with his own. Tidus washes up on the shores of Besaid. By returning a stray blitzball to the Besaid Aurochs practicing by the shoreline, he demonstrates his talent for the game.

Wakka, the team captain, recognizes Tidus as a blitz player, and proposes he accompanies his pilgrimage alongside summoner Yuna and the rest of the team to the blitzball tournament in Luca in the hopes someone would know him there, seeing as he deems Tidus suffers from amnesia. In exchange for passage, Tidus agrees to join the Aurochs and help them win the tournament cup, even if they are known as the worst team in Spira.

Aboard the S. Liki Tidus learns of the rivalry between the Besaid Aurochs and the Spiran champions, the Luca Goers , and vows to change the Aurochs' strategy to a more aggressive approach. Upon arriving in Luca the teams are introduced to the crowds with the announcers mocking the Aurochs. Annoyed, Tidus grabs a megaphone and climbs on a stack of crates and announces that this year the Aurochs are taking the cup, much to Wakka's embarrassment. During the tournament's first match Yuna is kidnapped by the Al Bhed Psyches to force the Besaid Aurochs into surrendering the match.

While Wakka plays, Tidus accompanies Yuna's guardians to hunt down the kidnappers. After rescuing Yuna from the Al Bhed, Lulu sends a signal to Wakka; he wins the game just in time, ending the twenty-three-year-long losing streak without Tidus's help.

The Aurochs proceed onto the final against the Luca Goers. The outcome of the match depends on the player, though Wakka resigns from professional blitzball afterward regardless of the result. After the match fiends are unleashed upon the stadium, and Tidus and Wakka fight off the ones that foray into the sphere pool.

They make it to the stands and are given the surprise aid of Auron , Tidus's old acquaintance and a legendary guardian in Spira. The rest of the fiends are dispatched by Maester Seymour's aeon , Anima.

After Wakka retires from the captain's post, the Besaid Aurochs remain in the league, with Tidus as their new captain. He can recruit new players to the team from all around Spira. The day that blitz freaks across Spira have been waiting for is finally here!

That's right, folks! Blitzball season has begun! The Luca stadium is used as a concert hall off-season. Leblanc performs there under the guise of Yuna. Blitzball season opens with the Gullwings ' return. The Besaid Aurochs—busy with looking after Lulu and Wakka's son —ask the Gullwings to take their place in the upcoming tournament. Yuna and Tidus are transported to an ancient Besaid of a years in the past where Tidus comes across a bomb disguised as a blitzball.

Blitzball is held in open-air water sphere stadium, designed in a traditional amphitheatre style. Once the sphere is filled, a pair of triangular goals are suspended at opposing points within the sphere's diameter usually at the north and south horizontal points.

Each game lasts for two five-minute periods. The team with the highest score at the end of the second period wins. If the two teams remain tied during regular League season or Exhibition play, the game ends in a tie. If the two teams are tied at the conclusion of Tournament play, the game proceeds to Overtime.

Overtime consists of continuous 5 minute rounds in Golden Goal format. By the time of the Eternal Calm the blitzball rules are altered slightly:. Blitzball stadia have a superstructure of varying design, supporting hemispherical seating around a circular masonry courtyard, above which an invisible spherical and semi-permeable force field is suspended.

Water fills the force field to create the water sphere play-field. It's not any different, but the stadium is here. The Crusaders fight to protect it with all their strength. The Luca Stadium is the sole surviving blitzball stadium in Spira. It sits at the center of Luca's docks and is protected by the Chocobo Knights , as well as Crusaders and Warrior Monks during visits from maesters. The stadium is a vital monument of hope for the world's populace constantly under the threat of the monster, Sin.

Bobba and Jimma commentate the blitzball matches held at the stadium. If the player wishes to recruit any of the Besaid Aurochs into their team, the five original starting players are found in the Aurochs' locker room in the stadium's basement.

Ten years later, the Jecht Memorial Cup tournament is today! The two teams that have won through to the finals are It is destroyed along with the rest of the city during Sin's attack on the dream world. Its structure is similar to that of the Zanarkand Dome in Spira. Zanar commentates matches and talks of his experiences watching Jecht play blitzball. In Final Fantasy X , the party fights the final battles here. Teams comprise of six players per side; three fielders, two defenders, and one goalkeeper.

Team captains tend to have bands on their left arms as a sign of their status. The Aurochs hail from the seaside village of Besaid , and at the beginning of Final Fantasy X , are under Wakka's captaincy. They are the only team in Spira to have never passed the first round of the Luca blitz tournament. When Tidus joins in exchange for passage, their success rate soars.

The player has control over the Besaid Aurochs following the events in Luca. They are captained by the confident and brash forward, Bickson. As they represent the city with the only blitz stadium, they are regarded as the most beloved team in Spira. The team members can be found in and around Luca stadium, if the player wishes to add them to their team.

Their goalie, Nimrook , is the best goalie in the game. The Al Bhed Psyches are later found on the Fahrenheit , and are available when the player has access to the airship , which is right before entering Bevelle , and permanently after the player has finished the events in Zanarkand.

The Ronso Fangs represent the Ronso race. Due to their physicality, they rely on power and endurance while lacking in speed. The Ronso Fangs members are found at the Luca Docks.



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