Shephard Lima. Chris Brown. Hunter Rogers. Kashan Khan. Christopher McMullen. Paul Rogoza. Jordan Fruin. Freddie Williams. Kashif Qureshi. Enrique Villaroel. Terry Winters. Alexander Maguire. Dylan Hayes. Marcos Acevedo. Dustin Hayes.
Joshua Bedoya. UTD Zac. Anthony Moorman. Michael Ray. Emily Scotti. Nova Otaku. Super Troopers. Brasil Stars. Battle4Honor 2. Cactus Persia.
LA DeRuta. La friture. Demons of Spain. Team Ontario. The Mayhem Crew. Perfect Unit3. Aphelion UK. Brother of Woni. Cactus Gaming. Static eSports. Hut Island. Simps For Riot. Dimo Academy YT. Aussie Logic. Mystic 9Circles. IL champions. Destiny Gaming. Rich Brown. Ultimate Razer.
Nick Riddle. Vex Kasrani. Seagull Joe. Since there are two ice climbers, only one of them needs to be close enough to initiate a grab. The player could then rack up enough damage that eventually an up throw would kill. Kirby had the best recovery in the game, which allowed him to perform attacks off stage that many other characters in the game could not do. Peach is the only character I put on this list from Ultimate, and I think it is deservedly so. Professional players have been able to perfect her movement, as her ability to levitate can be exploited by the best.
She also has a variety of projectiles, solid aerials, and a great counter. Peach can also pull off some insane combos due to her combination of aerials and the ability to float. When it comes to a professional standpoint, Peach takes the cake as the best character in the game. Although he was eventually nerfed, early versions of Diddy Kong in Smash 4 were very tough to beat. Diddy Kong had early percent kill confirms despite being a small character, making him hard to match up against.
He has some very effective grab combos, a solid neutral special projectile, and an annoying monkey hump side special move. Diddy was a nightmare to play against early on until Nintendo decided to nerf him after the first patch to the game. He was fast, had strong hit power, edge-guard ability, and had many favorable matchups within the game.
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