In these designated areas you may find several types of tools:. Source materials for smithing are created at other workstations. The following tasks are not directly governed by the Smithing skill, however:. While the skill tree might appear to be a circle, it is really two separate paths, both ending at Dragon Armor , which allows creation of the best light armor Dragonscale and second-best heavy armor Dragonplate.
Players may wish to focus exclusively on one of the two branches — either the left-hand branch primarily light armor , or else the right-hand branch almost all heavy armor. The left-hand branch is shorter, requiring one fewer perk than the right-hand branch to reach Dragon armor. Since the left-hand branch includes medium-quality heavy armor steel plate , via the Advanced Armors perk , the left-hand branch can also be a good choice for heavy armor specialists.
Also note that damage reduction from armor maxes out at displayed armor rating, which can be achieved with nearly any armor in the game given sufficient improvements via tempering and armor skill. Therefore the difference in armor rating between Dragonplate and the best heavy armor, Daedric , is not necessarily significant.
The lighter weight of Dragonplate armor may be of more importance, unless you have either the Conditioning perk or activate The Steed Stone , both of which negate the adverse effects of heavy weight. The available weapons are also an important difference between the left and right branches. Both ebony and Daedric weapons are better than glass ones, which is the best type offered by the left-hand branch.
The Dawnguard add-on also adds the ability to create the even stronger Dragonbone weapons, provided the respective perk is purchased. The Smithing level required to unlock these qualities depends upon whether the character has the Smithing perk of the item's material. QualityLevel The exact rating boost is based on your effective skill accounting for skill level, perks, enchantments, and potions.
In detail:. Note that the final rating increase can be a non-integer value. Damage calculations will use the exact real rating boost, but you'll see a rounded version of the number in the game menu. Armor ratings are rounded up to the nearest integer, while weapon damage is simply rounded to the nearest integer. Without the perk, the same yields an effective skill of Due to the fact that a full set of perks in the relevant armor skill plus skill points gives an approximate multiplier of 4.
This is why it eventually doesn't matter what you're wearing - any armor suit in the game can reach the cap. If you're considering Pickpocketing, you'll probably be going with Light Armor and its perks. I'd recommend Heavy Armor because of the Ancient Knowledge perk, gained from a quest in Riften requiring level 10 to return a lexicon to a dwarven ruin.
It gives you a bonus to smithing and armor, and you should have found plenty of dwarven metal while doing the quest. You can find pretty good armor in the field, but selling it is how you buy the iron and leather strips needed to make the daggers that allow you to level up the fastest without pickpocketing a skill trainer. Heavy Armor also has a perk that allows your gauntlets to function as weapons so your unarmed attack deals your armor rating in damage.
This can allow you to play without a weapon or spells, but beating the game with your bare hands is not something for a beginner. Explore Wikis Community Central. Register Don't have an account? Nighthiker77 Well-Known Member. Left side all the way. Your Blade of Woe is higher damage than daedric and it is on the steel perk. You won't miss anything ignoring the right side except the saviors hide. Both sides have plenty of good weapons, so what armor you want makes a much bigger difference.
You can have adequate weapons with just the steel perk. Windshear is great if you get detected because of the guaranteed stagger at sword speed and only 10 pounds. And the forsworn bow. The elven tier steel perk weapons with the steel perk will outperform everything in the game you don't have the perk for, and even with all the perks, you have to go all the way up to glass or ebony to get more damage, and it isn't much more.
They are a lot better than they get credit for. Another option is to use bound weapons with the mystic binding perk. I think a good assassin can really benefit from them, especially if you are big on the roleplay, and even more so before your smithing is maxed and you have smithing enchantments.
I would use a skyforge steel dagger until I got the Blade of Woe, skyforge sword or bound sword until Windshear, and a forsworn bow until I could cast bound bow. They will kill anything in the game with sneak bonuses, and Windshear will keep anything staggered if you get detected, even Alduin and legendary dragons.
Medea The Shadow Queen. I don't think you can go from dragon to daedric. Finally, if both above are done by the player long or shortterm playthrough and minmaxing , it's really the player's choice. Google the looks of the full sets of armor before picking a path, find which has the armor set's look you like, then choose. User Info: IndrickBoreale. Go right line You want access to daedric weapons, the best weapons in the game.
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